Talon is a mid lane assassin that deals high burst (AD) damage. He can also be played top. In this article, we explain how to effectively counter Talon on Summoner’s Rift.
Best Talon Counters
- Lee Sin
Talon Counter Picks
Now that you know who counters Talon, you can finally counter pick Talon in any matchup. Let’s take you through some tips on how to use a few of these champions who are counters to Talon. After, there is a general section explaining how to use any LoL champion as counters for Talon. After all, if you know how to play against Talon, you can play safely and effectively to defeat Talon in a lane.
When Talon jumps in with his E on someone in a team fight, make sure you tag him with your E or Q to reveal him in case he ults.
Unless Talon miraculously kites Pale Cascade she’s not dying to his burst, and he will die to sustained damage from Moonsilver Blade.
Try to harras Talon as much as possible, without pushing your lane. As long as he is low, he won’t go in to burst you down.
Talon can not trade with Mordekaiser. Shove him to the tower and punish his weak early farming.
Tips For Playing Against Talon
- Talon only deals Physical damage, so building armor will lower his damage output significantly.
- Make sure someone on your team carries a vision ward for team fight to detect him during his ultimate.
- Most Talons build armor penetration and lethality, so building armor is utterly useless until you hit around 250 armor, so high health items would prove more useful than high armor items.
- Remember that Shadow Assault can be used as an escape tool so, Lee Sin’s Tempest or Sonic Wave, Rengar’s Thrill of the Hunt or Twisted Fate’s Destiny can reveal Talon even when he is in stealth.
- All of
damage output is physical damage: investing in a or early (and higher-value armor items later) can significantly reduce his damage.
- For AD champs, a can be a good first item, while AP ones can opt for the , which can be later upgraded into a
- It is recommended to play safe at early levels, especially at level 2: early damage should not be underestimated, as it can easily net him a first blood given the conditions
- is a great roamer that relies on getting early kills to get going. Forcing him to stay in lane by pushing to his tower can deter his ganks and his possible lead
needs to hit both instances for him to proc his . Avoiding return will cut a lot of his damage
- Remember that the skill can be easily sidestepped, since only the second part slows.
- Champions with mobility skills like can easily avoid the return
- Abilities that stop projectiles like can give a hard time, as they can also stop him from stacking on his targets
- reliance on burst damage is a heavy weakness against targets he can’t quickly kill. Fighter champions tend to beat , being durable enough to survive his combo and do enough damage to kill afterward, while fighters with innate sustainability abilities will survive combo and then just heal themselves back up.
- It is recommended to engage when you think his is on cooldown as it is his only reliable escape mechanism.
relies heavily on walls because of his . If you know where he might be, stay away from the terrain in question, as he can otherwise ambush you
- Champions with abilities that rely on the enemy being near terrain like and can easily counter mobility
- Champions with Stealth Detection Abilities like , or can be a nightmare for as he couldn’t escape even with his .
- tends to lose his influence in the late game, as he can easily risk getting killed in team fights because of his melee range. Prolonged games can be a bane for him
- mobility and burst can make him an assassin even more dangerous than or against lone targets, as he doesn’t rely on isolation or giving notice of his presence before-hand and his allows him to gank from unexpected places. Staying together with your team can however not only easily cripple his engages, but also make his already-poor disengages even worse
- Some of the most difficult match-ups for
involve being against champions with point-and-click burst, sustain and pushing capabilities
- can easily shut down in lane by zoning him from farm with . Most importantely, , and allow him to not only out-trade Talo but also to engage on him at whim as he does not have any disengage ability outside of his and . Lastly, can easily turn around any gank made by
- can easily out-damage and out-sustain at most points of the game. While it’s true that pre-6 she can be shut down, her allows her to stop to proc on her. Once is available, she has no problem in going toe-to-toe against him
and can punish lack of in-combat mobility and roaming with ease
- While can’t really stop , once she reaches level 6 she’ll constantly threaten the tower with . Furthermore, is really limited to assassinating her, as not only he’s hindered by and , but he can easily be poked thanks to her auto attacks’ range and
- can make life a living inferno because of her , as not only she can zone him with her auto attacks, but he can also easily risk getting hit by her full combo, without even considering strengths. Lastly, once she obtains some mana regeneration she can push the wave effortlessly
By using the champions who counter Talon and the LoL Talon counter tips above, you can now develop a strategy to help you, as a summoner, become an effective counter to Talon players.